Community Tips & Fixes: Difference between revisions

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{{FixCard
{{FixCard
|toc=2
  |type=Tip
  |type=Tip
  |title=Auto-switch resolution per game in TeknoParrot with QRes (Luigi’s Mansion example)
  |title=Auto-switch resolution per game in TeknoParrot with QRes (Luigi’s Mansion example)
  |author=DJ_GLiTCH
  |author=DJ_GLiTCH
  |date=May 6, 2025
  |date=May 6, 2025
|source=
  |summary=...
|affected=Windows • TeknoParrot (4K/240Hz example)
  |summary=Use an AHK “Running Script” in LaunchBox plus QRes.exe to set a game-friendly resolution on launch and restore your native resolution on exit—handy when games won’t go fullscreen or scale correctly.
  |steps=
  |steps=
# Download **QRes.exe** and place it in a folder of your choice. ([https://www.majorgeeks.com/files/details/qres.html QRes download])
# ...
# In LaunchBox, open **Tools → Manage Emulators → TeknoParrot → Running Script**.
  |tags=Windows • TeknoParrot • QRes • AHK
# Paste the script below and update the path to your QRes.exe.
# Adjust the refresh rate (``/r:240`` → 240/144/120/60) and the target resolution(s) for your monitor.
# Launch **Luigi’s Mansion**; the script waits for the game process, switches to 1920×1080 while running, then restores 3840×2160 on exit.
|notes=
* If scaling looks off, set Windows display scaling to **100%**.
* Path with spaces is fine—keep the quotes around the QRes.exe path.
* To use this for other games, change the process name and target resolution (see comments in the code).
|attachments=<pre>
; LaunchBox → TeknoParrot → Running Script (AutoHotkey v1)
#Persistent
 
; Function to change the resolution via QRes
ChangeResolution(width, height) {
    ; EDIT THIS PATH to where you placed QRes.exe
    RunWait, "C:\Tools\QRes\QRes.exe" /x:%width% /y:%height% /c:32 /r:240,, Hide
}
 
; Luigi's Mansion example (VACUUM.exe)
Loop {
    Process, Wait, VACUUM.exe
    ChangeResolution(1920, 1080)    ; Set game-time resolution
    Process, WaitClose, VACUUM.exe
    ChangeResolution(3840, 2160)    ; Restore native resolution
}
</pre>
  |tags=Windows • TeknoParrot • Resolution • Fullscreen • Scaling • QRes • AHK
}}
 
 
{{FixCard
|type=Tip
|title=Stabilize RS3 Reapers when MAMEHooker config drift happens (triggers/recoil crossed)
|author=ChrisTucker
|date=June 15, 2025
|source=
|affected=RS3 Reapers (MAMEHooker; possibly HOTR scripts—untested)
|summary=If your RS3s suddenly “swap” functions (e.g., Gun 1 recoils Gun 2 or both fire together), run this quick reset flow to re-establish correct player mapping and stability.
|steps=
# Reboot the PC.
# Open <code>LaunchBox\Emulators\DemulShooter</code> and verify mapping (Gun 1 → Player 1, Gun 2 → Player 2).
# In the Tools folder, open the gun software and re-configure each gun.
# Run '''Set emulator to MAMEHooker''' script '''as Administrator'''.
# Run '''Config guns for RS3 Reapers''' script '''as Administrator'''.
# Then launch your front end; behavior should be back to normal.
|notes=
* Do '''not''' have LaunchBox/BigBox open while doing the steps.
* HOTR may work with the same sequence if you run its scripts instead ('''untested''' by author).
* Pre-reqs for consistent results:
** Add AV exclusions for the download location and temp folder (AV can quarantine files mid-download).
** Add an AV exclusion for the drive root or the scripts may be blocked when they run.
** Ensure COM ports are fixed and survive reboots; power on in a consistent order (PC first, then USB hub) with '''both''' guns attached.
** Keep both guns connected during boot and scripting to avoid mix-ups.
|tags=Windows • Lightgun • RS3 • MAMEHooker • LaunchBox • DemulShooter
}}
}}

Revision as of 15:51, 15 August 2025

A curated list of fixes, workarounds, and tips contributed by our Discord community. Have something to add? Post it in Discord and we’ll mirror it here.

Latest submissions

Auto-switch resolution per game in TeknoParrot with QRes (Luigi’s Mansion example)
By: DJ_GLiTCH
Date: May 6, 2025


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